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Minor Fix and updates
Return scroll now won't have effect inside active hourly mini games, scroll is still consumed but you will stay where you are
No Move now have indicator on who casted it at the status box, duration reduced to 5 sec when casted to player
Rifts are our end game dungeon, if we have any new dungeon it will only added on the rift instance, so our focus will be optimizing the instance and probaby will change how the mob spawn to timer based.
Most of our main milestone have been achieved and successfully implemented. Here is some list we are still planning to release in no particular order
- Clan hall
- Clan daily quest
- Clan Rank System (Monthly and lifetime)
- Random Rift equipment system drop for weapon, helm, shield, acc/sub acc and necklace (using our existing enchantment system with BOD state)
- Rift related chain quest or loop quest
- Fix the broken balanced carnage, probably adding restriction on what you can equip inside the carnage
- Housing System
- Balancing/Update/Reworkd the existing subpath
- New Advanced Subpath (we are thinking about 2 new advanced sub for each base class)
- and some other thing as the time permit and worth to be doing
You are welcome to suggest your thoughts on our dreams or suggestions board or if you prefer you can nmail me privately. One thing is i will surely read all your dreams/suggestion/mail but don't expect me to reply all of it.
Thank you for all your supports, we really appreciate it :)
Author: edric (6/20)