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Damage Adjustment
We will adjust the swing damage bonus to a fixed value rather than percentage and move the bonus to vita attack. we are doing this changes based on few feedback from fellow player, and I really apreciated it, to make the swing more balance overall the playing field/
This will be more reasonable as current warrior can 1 hit almost any caves in a swing
also the changes will be make the gap between fresh and trained melee fighther swing wont be that far
We will roll this out soon after more testing
Thank you
Notes: feedback is aprreciated while flaming and or complaint without any feedback wont do any help on this adjustment
Author: edric (3/30)